{"id":1717,"date":"2012-01-13T15:50:23","date_gmt":"2012-01-13T22:50:23","guid":{"rendered":"http:\/\/www.sketchwar.org\/?p=1717"},"modified":"2012-01-24T15:00:56","modified_gmt":"2012-01-24T22:00:56","slug":"faustian-training","status":"publish","type":"post","link":"https:\/\/www.sketchwar.org\/?p=1717","title":{"rendered":"Faustian Training (Topic: &#8220;The Twilight Zone&#8221;)"},"content":{"rendered":"<p>Here&#8217;s my take on the &#8220;Twilight Zone&#8221; edition of Sketchwar.<\/p>\n<p><!--more--><\/p>\n<div class=\"fountain\">\n<p class=\"action\">FADE IN:<\/p>\n<p class=\"sceneheader\">INT. SALES OFFICE &#8211; DAY<\/p>\n<p class=\"action\">A late-50s sales office.  A bit plain-looking.  All shot in black-and-white.  A couple of 20-something SECRETARIES type at their desks.<\/p>\n<p class=\"action\">JERRY HAGMAN (mid 20s) all but jumps out through a door marked &#8220;Carlyle Cinchman, Sr. Assoc.&#8221;.<\/p>\n<p class=\"character\">CARLYLE (O.S.)<\/p>\n<p class=\"dialogue\">Get out!  And stay out!  And don&#8217;t set foot in here until you&#8217;ve got some sales numbers, Jerry!<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">You got it, Mr. Cinchman!<\/p>\n<p class=\"parenthetical\">(to himself)<\/p>\n<p class=\"dialogue\">Ah, if I could just catch a break, I know I could nab a big sale!<\/p>\n<p class=\"action\">Suddenly, everything FREEZES &#45;&#45; the secretaries go still, the typewriters go silent &#45;&#45; except for Jerry.<\/p>\n<p class=\"action\">A DEMON materializes.  The demon has the form of a dapper, white-haired Englishman &#45;&#45; unflappable confidence, with just a hint of smug.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Did you just ask for a &#8216;break&#8217;, Mr. Hagman?<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">Yeah &#45;&#45; wait.  Who are you?  How do you know my name?<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Oh, we know everything about you:  Jerry Hagman, 25 years old, a go-getter at Cinchman &#038; Caldwell who so far hasn&#8217;t gone and gotten anything.<\/p>\n<p class=\"action\">Jerry waves a hand in front of a secretary.<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">How&#8217;s everything frozen?<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">We have stopped time, so we can be undisturbed while we discuss your contract.<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">What contract?<\/p>\n<p class=\"action\">The demon waves a hand, and a contract appears.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">We are prepared to offer you a million billion dollars, even, just so long as you &#45;&#45;<\/p>\n<p class=\"character\">TRAINER (V.O.)<\/p>\n<p class=\"dialogue\">Wait!  Stop!<\/p>\n<p class=\"action\">Now Jerry freezes as well.<\/p>\n<p class=\"action\">The DEMON TRAINER materializes &#45;&#45; he looks much more traditionally-demonic, but has an air of wearied patience.<\/p>\n<p class=\"action\">Suddenly, the demon looks worried and apologetic.<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">Okay, what did we do wrong there?<\/p>\n<p class=\"action\">The demon thinks a moment.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Um&#46;&#46;&#46; too&#46;&#46;&#46; too much&#46;&#46;&#46;<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">Too much money, right.  That number doesn&#8217;t even make sense to the mark.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Sorry.<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">You can offer money, but not so much money that it upturns the entire economy.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Can I try again?<\/p>\n<p class=\"action\">The trainer nods and waves a hand.<\/p>\n<p class=\"action\">The screen BLURS and we&#8217;re back to&#46;&#46;&#46;<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">What contract?<\/p>\n<p class=\"action\">The demon materializes the contract again.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">A contract that will reward you with not one, but <i>two<\/i> free movie tickets for the showing of your &#45;&#45;<\/p>\n<p class=\"character\">TRAINER (V.O.)<\/p>\n<p class=\"dialogue\">No!<\/p>\n<p class=\"action\">Jerry looks confused.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Too little?<\/p>\n<p class=\"character\">TRAINER (V.O.)<\/p>\n<p class=\"dialogue\">Way too little.  Try again.<\/p>\n<p class=\"action\">The screen blurs, and were back to the demon, holding a contract.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">This contract stipulates that if you do not accept these terms, we kill this adorable kitten.<\/p>\n<p class=\"action\">He points at a desk.  A kitten pops into existence on it.  Mews.<\/p>\n<p class=\"action\">The trainer appears, freezes Jerry.<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">What?  What is this?<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">It&#8217;s the right amount, right?<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">Killing kittens is tacky.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Do we have to do this sales office?  I&#8217;d rather visit a castle!<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">Close this deal first, Bruce.<\/p>\n<p class=\"action\">The trainer waves a hand, and the screen blurs back to the demon holding a contract.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">This contract will give you a silver tongue.  You&#8217;ll be able to sell anything to anybody!<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">That sounds perfect!  Sign me up!<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Of course, your near-hypnotic powers will alienate the public, and eventually you&#8217;ll probably get taken down by a lynch mob.<\/p>\n<p class=\"character\">JERRY<\/p>\n<p class=\"dialogue\">I&#46;&#46;&#46; what?<\/p>\n<p class=\"action\">The trainer enters again, freezes Jerry.<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">What&#8217;s rule number three, Bruce?  &#8220;Never&#46;&#46;&#46;<\/p>\n<p class=\"character\">TRAINER &#038; DEMON<\/p>\n<p class=\"dialogue\">&#8220;&#46;&#46;&#46; mention the deal&#8217;s inherent drawbacks.&#8221;<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Okay, okay, I got it this time.<\/p>\n<p class=\"action\">Trainer waves a hand; screen blurs; back to the demon holding the contract.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Actually, y&#8217;know what?  Forget the contract.  Let&#8217;s just time-travel back to medieval France.  Have you ever seen a jousting tournament?<\/p>\n<p class=\"action\">The trainer walks on, freezing Jerry, and gives the demon a long, disappointed look.<\/p>\n<p class=\"character\">DEMON<\/p>\n<p class=\"dialogue\">Well, why not?  Why do we have to keep offering cruelly ironic bargains to these people?  Can&#8217;t we do something fun?<\/p>\n<p class=\"character\">TRAINER<\/p>\n<p class=\"dialogue\">I want you to go over there, and take a few minutes to think about how stupid what you just said is.<\/p>\n<p class=\"action\">The demon sighs and stomps off.<\/p>\n<p class=\"action\">The trainer finds a seat, sits.<\/p>\n<p class=\"action\">Time passes.<\/p>\n<p class=\"action\">Suddenly a classic gray ALIEN appears.<\/p>\n<p class=\"character\">ALIEN<\/p>\n<p class=\"dialogue\">Demonic trainer number 5821.  We are prepared to offer you a gift that will make you a million billion times better than all other training employees.<\/p>\n<p class=\"character\">DEMON (O.S.)<\/p>\n<p class=\"dialogue\">Oh, that&#8217;s just weak.<\/p>\n<p class=\"character\">ALIEN<\/p>\n<p class=\"dialogue\">You stay out of this, Bruce!<\/p>\n<p class=\"transition\">FADE OUT.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s my take on the &#8220;Twilight Zone&#8221; edition of Sketchwar.<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-1717","post","type-post","status-publish","format-standard","hentry","category-sketches"],"_links":{"self":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1717","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1717"}],"version-history":[{"count":3,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1717\/revisions"}],"predecessor-version":[{"id":1734,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1717\/revisions\/1734"}],"wp:attachment":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1717"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1717"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1717"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}