{"id":1602,"date":"2010-03-26T11:44:49","date_gmt":"2010-03-26T18:44:49","guid":{"rendered":"http:\/\/www.sketchwar.org\/?p=1602"},"modified":"2010-03-26T11:44:49","modified_gmt":"2010-03-26T18:44:49","slug":"narration-for-the-blind","status":"publish","type":"post","link":"https:\/\/www.sketchwar.org\/?p=1602","title":{"rendered":"Narration for the Blind"},"content":{"rendered":"<p>Here&#8217;s my take on the &#8220;Blind&#8221; edition of Sketchwar.<\/p>\n<p><!--more--><\/p>\n<div class=\"fountain\">\nFADE IN:<\/p>\n<p class=\"sceneheader\">INT. RECORDING STUDIO &#8211; DAY<\/p>\n<p class=\"action\">A plain recording space with a big vocal mic and a large television monitor (though we can&#8217;t see the screen).<\/p>\n<p class=\"action\">A PRODUCER sits at a console behind a large window.<\/p>\n<p class=\"action\">An ACTOR enters the studio, carrying a script.<\/p>\n<p class=\"character\">PRODUCER<\/p>\n<p class=\"dialogue\">Ready for the next scene?<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Yeah, just needed some water.<\/p>\n<p class=\"character\">PRODUCER<\/p>\n<p class=\"dialogue\">Great.  Make sure you sync up to the images right.<\/p>\n<p class=\"action\">As the actor puts on a pair of headphones &#45;&#45;<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Got it.<\/p>\n<p class=\"character\">PRODUCER<\/p>\n<p class=\"dialogue\">Okay, &#8220;David Lynch project, commentary track for the visually impaired, scene six, take one.&#8221;<\/p>\n<p class=\"action\">The actor watches the screen, then reads from his script.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">A beautiful 1965 Cadillac approaches the drugstore.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">John enters the drugstore.<\/p>\n<p class=\"action\">Short pause. <\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Everything is bright and cheery in a way that is deeply, deeply unsettling.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">He approaches the woman at the checkout counter, who looks, not model-hot, but still way too attractive to work at a drugstore.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">That voice was disembodied.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">So was that one.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">She dances slowly to inaudible music.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Now the screen&#8217;s gone all red and wobbly.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">We hear her maniacal laughter while her face stays still.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">I think his mouth has begun eating itself.<\/p>\n<p class=\"action\">Pause.  The actor watches the screen for the right moment, then reads from the script:<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">I don&#8217;t even know.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">The drugstore explodes in a giant fireball.<\/p>\n<p class=\"action\">Pause.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">And suddenly returns to normal.<\/p>\n<p class=\"character\">PRODUCER<\/p>\n<p class=\"dialogue\">And that&#8217;s a take.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Next scene?<\/p>\n<p class=\"character\">PRODUCER<\/p>\n<p class=\"dialogue\">Sure.<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Oh, and are we pronouncing it &#8216;cephal-uh-pod&#8217; or &#8216;cephal-oh-pod&#8217;?<\/p>\n<p class=\"action\">A sudden PUFF OF SMOKE and a smarmy GAME SHOW HOST appears.<\/p>\n<p class=\"character\">GAME SHOW HOST<\/p>\n<p class=\"dialogue\">Congratulations!  You&#8217;ve just delivered the most interesting sentence in the universe for March 28th!<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">What?  I did?<\/p>\n<p class=\"character\">PRODUCER<\/p>\n<p class=\"dialogue\">Who are you talking to?<\/p>\n<p class=\"action\">The smoke expands to fill the screen, and the actor and game show host emerges from it to &#45;&#45;<\/p>\n<p class=\"sceneheader\">INT. CHEAP GAME SHOW STUDIO &#8211; DAY<\/p>\n<p class=\"action\">The accoutrements of a low-budget 80s game show occupy what looks like an infinity cave.<\/p>\n<p class=\"action\">A large sign overhead says &#8220;The Universe&#8221;.  A set of curtains wall off a nearby area.<\/p>\n<p class=\"action\">CHEESY PRODUCTION MUSIC plays.<\/p>\n<p class=\"action\">The game show host leads the actor to a seat.<\/p>\n<p class=\"character\">GAME SHOW HOST <\/p>\n<p class=\"dialogue\">And for speaking the most interesting sentence in the universe, you receive a free lifetime supply of Malt-o-Meal, and this 1989 Chevy Corsica!<\/p>\n<p class=\"action\">He waves his arms, and the curtains part to reveal the car as TRIUMPHANT MUSIC plays.<\/p>\n<p class=\"action\">LOUD AUDIENCE APPLAUSE, obviously canned.<\/p>\n<p class=\"character\">GAME SHOW HOST<\/p>\n<p class=\"dialogue\">What do we say, Mr. Winner?<\/p>\n<p class=\"character\">ACTOR<\/p>\n<p class=\"dialogue\">Thanks, universe!<\/p>\n<p class=\"action\">As the host leads the actor over to the car, we cut to &#45;&#45;<\/p>\n<p class=\"action\">STILL IMAGE<\/p>\n<p class=\"action\">Text at the top:  &#8220;The Universe:  brought to you by&#46;&#46;&#46;&#8221;<\/p>\n<p class=\"action\">And there is a logo for &#8220;Quickie Lube&#8221;.<\/p>\n<p class=\"character\">VOICEOVER<\/p>\n<p class=\"dialogue\">Promotional consideration for The Universe by Quickie Lube Oil Change.  Remember:  the only thing vaguely-sexual about Quickie Lube is our prices!<\/p>\n<p class=\"transition\">FADE OUT.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Peter&#8217;s take on the &#8220;Blind&#8221; edition of Sketchwar:  &#8220;Narration for the Blind&#8221;.<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[241],"class_list":["post-1602","post","type-post","status-publish","format-standard","hentry","category-sketches","tag-blind"],"_links":{"self":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1602","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1602"}],"version-history":[{"count":2,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1602\/revisions"}],"predecessor-version":[{"id":1604,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1602\/revisions\/1604"}],"wp:attachment":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1602"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1602"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1602"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}