{"id":1506,"date":"2009-10-16T17:07:31","date_gmt":"2009-10-17T00:07:31","guid":{"rendered":"http:\/\/wwwold.sketchwar.org\/?p=1506"},"modified":"2009-10-16T17:07:31","modified_gmt":"2009-10-17T00:07:31","slug":"the-ceremony-level","status":"publish","type":"post","link":"https:\/\/www.sketchwar.org\/?p=1506","title":{"rendered":"The Ceremony Level"},"content":{"rendered":"<p>Here&#8217;s my take on the &#8220;Weddings&#8221; edition of Sketchwar.<\/p>\n<p><!--more--><\/p>\n<div class=\"fountain\">\n<p class=\"action\">FADE IN:\u00a0<\/p>\n<p class=\"sceneheader\">INT. LIVING ROOM &#8211; NIGHT<\/p>\n<p class=\"action\">Typical post-college apartment:  a bland room with cheap furniture and dim lighting.<\/p>\n<p class=\"action\">TAYLOR (early 20s) plays a video game while NEIL (early 20s) eagerly looks on.<\/p>\n<p class=\"action\">We hear the GAME AUDIO but we can&#8217;t see the screen.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Got it.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Badass!<\/p>\n<p class=\"action\">ANNA (early 20s) enters, looks at the screen with alarm.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">You&#8217;re playing this without a wedding planner?<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">I&#8217;m trying to unlock an achievement!  Duh.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">How did you even get to day two?<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">He&#8217;s on the pre-ceremony level!<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Everything&#8217;s fine, the stress meters are green, I&#8217;ve stored up three sanity totems &#45;&#45;<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Yeah, but now you have to corral all the people into the church &#45;&#45;<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">He&#8217;s got 83% of them in the pews.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Oh, and you have to keep Lars away from his ex-girlfriend.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">I&#8217;m trying &#45;&#45; crap!<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">So they&#8217;re having an argument, it&#8217;s no big &#45;&#45;<\/p>\n<p class=\"character\">EVERYONE<\/p>\n<p class=\"dialogue\">Whoa.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Ow.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">That lady can throw a punch.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">And now the kids have gotten loose.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">What?<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">She means the unattended children running &#45;&#45;<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Oh crap, they&#8217;re attacking the wedding photographer.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Look at the bright side &#45;&#45; you&#8217;ve got 90% of the people into the building, right?<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Click on the bridesmaids.  Can&#8217;t they take care of &#45;&#45;<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">They&#8217;re all hung over.  In the previous stage, we did that mini-game &#45;&#45;<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">The one with all the tequila?  Really?<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">The bridesmaids&#8217; stress levels were through the roof.  So I traded off one thing for &#45;&#45; why am I even still on this level?<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Yeah.  You&#8217;ve done all the requirements.<\/p>\n<p class=\"action\">Everyone ponders this.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Where&#8217;s the groom?<\/p>\n<p class=\"action\">Taylor scans the screen.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Oh, crap.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Do the cell-phone search &#45;&#45;<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">What?  How is he still at the hotel?!<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Wow.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">The AI in this game is BALLS!<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Put him in the pedicab.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Okay.  Level cleared.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Barely.  And the ceremony&#8217;s starting an hour late.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">An hour late is no big de&#45;&#45; oh.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">The officiant has had enough time to get drunk.  Crap.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Keep him upright!<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">I&#8217;m trying.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Hey, the groom showed up!  Ooh.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">The AI had him walk through mud?!  Really?<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Watch the stress meters!<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Yeah &#45;&#45; there go my sanity totems.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Whoa, the father of the bride&#8217;s about to clock the groom.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">What can I do about it?<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Use the officiant!<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">He&#8217;s drunk!<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Just keep the fist-fight away from the altar, and &#45;&#45; oh.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Did the unity candle just explode?<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Now people are on fire.<\/p>\n<p class=\"character\">NEIL<\/p>\n<p class=\"dialogue\">Nice flame effects!<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Everybody&#8217;s stampeding out of the church!<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">I know.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">Stop them!<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">With what?<\/p>\n<p class=\"action\">A MINOR-KEY, DIRGE-Y VERSION OF THE WEDDING MARCH PLAYS.<\/p>\n<p class=\"character\">TAYLOR<\/p>\n<p class=\"dialogue\">Damn.<\/p>\n<p class=\"character\">ANNA<\/p>\n<p class=\"dialogue\">I am never, never getting married.<\/p>\n<p class=\"action\">BLACKOUT.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Peter&#8217;s take on the &#8220;Weddings&#8221; edition of Sketchwar:  &#8220;The Ceremony Level&#8221;.<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[228],"class_list":["post-1506","post","type-post","status-publish","format-standard","hentry","category-sketches","tag-weddings"],"_links":{"self":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1506","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1506"}],"version-history":[{"count":0,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1506\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1506"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1506"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1506"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}