{"id":1113,"date":"2009-04-21T20:07:41","date_gmt":"2009-04-22T03:07:41","guid":{"rendered":"http:\/\/wwwold.sketchwar.org\/?p=1113"},"modified":"2009-04-21T20:07:41","modified_gmt":"2009-04-22T03:07:41","slug":"peters-commentary-on-the-silent-scenes-edition","status":"publish","type":"post","link":"https:\/\/www.sketchwar.org\/?p=1113","title":{"rendered":"Peter&#8217;s Commentary on the &#8220;Silent Scenes&#8221; Edition"},"content":{"rendered":"<p>Here&#8217;s my commentary for the latest round of Sketchwar, which had the theme &#8220;Silent Scenes.&#8221;<\/p>\n<p><!--more-->I admit, this time around, it&#8217;s a little bit like kicking a three-legged dog.  &#8220;Silent Scenes&#8221; was a brutal topic for pretty much everybody.  We seem to do well with content topics; even if it&#8217;s a topic <a href=\"http:\/\/wwwold.sketchwar.org\/wrapups\/march-madness-wrapup\/\">we know nothing about<\/a>, or a topic that&#8217;s <a href=\"http:\/\/wwwold.sketchwar.org\/wrapups\/friday-night-sketch-war-334am-edition\/\">infuriatingly abstract<\/a>, we can all still come up with something.  If the topic is &#8216;write something in this format,&#8217; then we (okay, I) get flummoxed.  Odds are I should have imposed further restrictions on the topic for myself:  &#8220;This will be a silent scene about &lt;x&gt;.&#8221;<\/p>\n<p>Anyway, on to the scenes:<\/p>\n<p><a href=\"http:\/\/wwwold.sketchwar.org\/sketches\/girth-of-a-nation-of-dozens\/\"><b>&#8220;Girth of a Nation of Dozens&#8221;<\/b><\/a><br \/>\nWow.  Well, this one takes the prize for &#8220;longest duration of time where I&#8217;d keep watching just so I could find out what the hell is going on.&#8221;  Nothing funny happens for the first minute or so, and there&#8217;s no comprehensible conflict &#8212; I just see one weird thing after another.  But it&#8217;s enough to hold my interest until the real fight starts.  And then once the fight starts, it&#8217;s a simple, comprehensible conflict &#8212; group A versus group B &#8212; and it&#8217;s just surreal enough to keep me intrigued to the end.<\/p>\n<p>It&#8217;s weird &#8212; this is a style of scene that just shouldn&#8217;t work for me at all.  I don&#8217;t know if I&#8217;d say it was funny <small>(although &#8220;yo mamma&#8221; was a great punchline)<\/small>, but it was worth my time to read it.  Congratulations?<\/p>\n<p>.<\/p>\n<p><a href=\"http:\/\/wwwold.sketchwar.org\/sketches\/prank-warfare\/\"><b>&#8220;Prank Warfare&#8221;<\/b><\/a><br \/>\nThe nice thing about silent scenes in improv is that they force you to go simple.  If you can&#8217;t *talk* about the conspiracy to hide the magic <a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/AppliedPhlebotinum\">phlebotinum<\/a> from the Rosicrucians, then, well, odds are your story isn&#8217;t going to be that detail-y.  Instead, you&#8217;ve got simple, clear goals without a lot of distractions.  This is often a good thing for improv &#8212; improv tends to get lost in details and tangents &#8212; but working silent might be an impediment to scripted sketch comedy, since killing the dialog removes one of your main tools, and nobody can *see* the performance in your script.<\/p>\n<p>In any case, this one goes the &#8216;simplicity&#8217; route:  it&#8217;s just two people playing pranks on each other over the course of their lives.  As it is, it doesn&#8217;t really work for me, but I think it might be really close to being really funny.  I think it just needs a slightly different arc.  As it is, we arc from a very slight prank (glue in hair) to a slightly worse prank (cutting a hole out of jeans) to one substantial prank at the end (the condom).  Maybe a different arc could work better?<\/p>\n<p>One option would be to raise the stakes ridiculously over the course of the sketch (at the end, a medium-sized city gets nuked).  Another option would be to get progressively more surreal, perhaps?  Heck, even pranks involving increasing numbers of ferrets might could work.<\/p>\n<p>And yes, I imagine the author of the sketch was thinking hard along those lines, but just didn&#8217;t find a way to make it work by the deadline.<\/p>\n<p>.<\/p>\n<p><a href=\"http:\/\/wwwold.sketchwar.org\/sketches\/ire-with-a-muffin\/\"><b>&#8220;Ire with a Muffin&#8221;<\/b><\/a><br \/>\nThis one just confused me.<\/p>\n<p>I never sorted out why Ben was staring at the clock or why he had this peculiar blind spot for the section of the table immediately in front of him.  I never sorted out why the waiter was repeatedly ignoring Michelle and then refusing to give Ben water.  Maybe if I re-read it a few times I could puzzle out what was going on with all of that &#8212; as is, I spent the whole sketch in a state of &#8220;Huh?&#8221; &#8212; and not in a pleasant, surreal sort of way, like with &#8220;Girth&#8221;.<\/p>\n<p>.<\/p>\n<p><a href=\"http:\/\/wwwold.sketchwar.org\/sketches\/lead-foot\/\"><b>&#8220;Lead Foot&#8221;<\/b><\/a><br \/>\nAgain, the silent format generally forces people to go really, really simple.  In this case, we&#8217;ve got one joke:  &#8220;speed controlled by aircraft&#8221; means &#8220;there&#8217;s a harrier jet waiting over the next hill to shoot any speeding cars&#8221;.  The joke is perfectly paced, so it&#8217;s all down to whether you find that sight gag funny or not.  It didn&#8217;t do much for me when I read it, but that&#8217;s just me, and maybe I&#8217;d like it better onscreen.<\/p>\n<p>.<\/p>\n<p><a href=\"http:\/\/wwwold.sketchwar.org\/sketches\/caffeine-is-a-helluva-drug\/\"><b>&#8220;Caffeine is a Helluva Drug&#8221;<\/b><\/a><br \/>\nHooray for a simple conflict!  A guy wants his mug back.  That sounds like a good silent scene to me.<\/p>\n<p>I admit, I&#8217;d expect the scene to do some classic sort of heightening &#8212; the mug gets harder and harder to reclaim; the two men do ever-more devious things to reclaim the mug; different people wind up making off with his mug on a series of days &#8212; I was actually pleased that it took that left turn into &#8220;Barry has to hide a body&#8221; territory.  I wasn&#8217;t 100% sure *why* Barry was hiding the body, but I was entertained enough not to care.  Similarly, I wasn&#8217;t 100% sure why Hank was suddenly trying to kill Barry, but again:  fun to watch, ergo don&#8217;t really care.<\/p>\n<p>And yeah, having Hank head off to Starbucks at the end made sense.  So it was a simple litle sketch with a few pleasant left turns.  I enjoyed that.<\/p>\n<p><small>Quick note:  I like the &#8220;this is not his mug&#8221; beat on the *page*, but I&#8217;ve got a feeling it would look pretty confusing *onscreen*.  Anyway, bits like that that aren&#8217;t quite cinematic should be easy to fix.<\/small><\/p>\n<p>.<\/p>\n<p><a href=\"http:\/\/wwwold.sketchwar.org\/sketches\/radio-reception\/\"><b>&#8220;Radio Reception&#8221;<\/b><\/a><br \/>\nI&#8217;m of two minds about my sketch.<\/p>\n<p>I like that I wrote something simple, and I feel like I&#8217;ve written something that *could* be funny.  It could give a few performers who were gifted at physical comedy a chance to shine.<\/p>\n<p>On the other hand, I&#8217;d rather write a sketch that&#8217;s funny on the page, so that it doesn&#8217;t *matter* if the performers are any good, and they can just rely on the quality of the material.  As written, I think this sketch is elegant but not particularly funny.<\/p>\n<p>The other problem is that radios are old technology.  The audience will still understand what&#8217;s going on, but the more hipsterish types would never laugh at the sketch, because they&#8217;d be too busy signifying to their friends that they have *so much* contempt for something as embarrassingly ancient as a *radio*.<\/p>\n<p>Priorities, don&#8217;t you know.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Peter provides some feedback on the sketches submitted for the 4\/10\/09 topic of &#8220;Silent Scenes.&#8221;<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[178,179],"class_list":["post-1113","post","type-post","status-publish","format-standard","hentry","category-analysis","tag-silent","tag-silent-scenes"],"_links":{"self":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1113","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1113"}],"version-history":[{"count":0,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=\/wp\/v2\/posts\/1113\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1113"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1113"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.sketchwar.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1113"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}